
New character art updates and clarifies the original Miette character style.
There is an unspoken rule in creator-owned comics, and also in animation, where a guy has to come off really icy cool and "in-the-know" practically all the time. This is stupid. I hate this act because it masks the truth of creating something. That is: the early struggles to make something of your own.
Pretending that defining a process and developing an entrepreneurial spirit into a full-fledged product is "easy" is a stupid game for liars, posers and pretenders.
This is difficult. Fleshing out an original idea is not for everyone. Few can do it and even fewer can do it well. Why else so you think that the Ninja Turtles have never really gone anywhere in 20 years and the "next Ninja Turtles" always flops?



Expressive study from sketch to rendered color. Click an image for full-sized view.
I'll tell you. Number one, while good ideas seem like they are everywhere very seldom do people, myself included, spend the years necessary to fully realize them - even at a basic level. Number Two, many times genuinely talented people, for one perfectly reasonable reason or another, choose to dedicate 100% of their time and energy to full-time day jobs and never develop their own personal work into professional work so all the next Kevin Eastmans get too busy working their day jobs to self-publish.
As the Project Manager and Lead Artist for this book, I've found that pretending to be infallible and under-developing work by under-committing are two mistakes that I never want to find myself repeatedly making. When something is not working I'd like to be able to admit it, kick myself and then search for a solution again.
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